tag:blogger.com,1999:blog-244261653878319863.post1398451711173498872..comments2020-01-31T06:43:10.734-06:00Comments on Not Dead Hugo: how suite it isRoodyhttp://www.blogger.com/profile/09735423363908850213noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-244261653878319863.post-16149419514561179032012-07-06T20:44:46.537-05:002012-07-06T20:44:46.537-05:00I'm not sure which layer in particular you'...I'm not sure which layer in particular you're talking about, but that reminds me- I'd recommend compiling with HUGOFIX and turning on parser monitoring ($pm) in-game. Then, try various commands with misunderstood words or with phrases within quotation marks. The parse$-printing code should be a lot more useful now than before.<br /><br />Yeah, I can't guarantee the new shell will be useful to everybody. I'd say its strongest argument is that it tries to force an order of things, which is important for some Hugo elements to function properly. Still, one can never be sure if his sense of organization will just seem unintuitive to others. A couple posts ago, I wanted to write some metaphorical thing about how I wasn't sure if my additions are fortifications or just sand castles. It's very possible I'll feel very different about things tomorrow or the day after that.<br /><br />And thanks, I look forward to seeing my game, too!Roodyhttps://www.blogger.com/profile/09735423363908850213noreply@blogger.comtag:blogger.com,1999:blog-244261653878319863.post-4077105104735750442012-07-06T17:48:48.282-05:002012-07-06T17:48:48.282-05:00You've even managed to add an extra layer to t...You've even managed to add an extra layer to the parser. Wow.<br /><br />I hadn't known that Mike Snyder had made an improvement in AssignPronoun to allow for non-gendered NPCs (well, I hadn't known until I downloaded the previous version of roodylib). I'm hoping to use that to fix the pronoun problem I was having with the robot NPC in "World Builder."<br /><br />I'm also really excited about SpecialKey and StatusType4. I've always wanted to add an extra option after winning the game, but I never had enough motivation to figure out how to do it, since there were always other things to work on.<br /><br />I'm not so sure if I'm sold on the new shell, because the traditional init routine works for me, despite looking overly complicated. However, I can see how having an itemized organization allows for more intuitive customization. It just looks a little foreign to me right now.<br /><br />Thanks again for doing all this. I will look forward to seeing your Hugo game, eventually.Bainespalhttps://www.blogger.com/profile/02036151461448619765noreply@blogger.com